filazo is in beta and may have bugs or unexpected behavior.
Send feedbackAccount
Sign in

2014 · Shooter, Tactical, Adventure
Sign in with Google or Steam. It only takes a moment.
Preparing the synopsis in your language…
Sign in to see your progress and memories.
Sign inCristiano dos Santos Gonçalves
52h so far
Daniel Carneiro Lima
Time not logged so far
Jorge Raphael
No playtime data
Ricardo Araujo
21h so far
Renato Braga
No playtime data
Enardo Carlos Martins Caldeira
No playtime data
Metal Gear Solid V: Ground Zeroes is a prologue to Metal Gear Solid V: The Phantom Pain. It offers players new sneaking and traversal methods compared to its predecessors, as well as the choice in what order the story events take place by selecting missions by advance. The most important change for this title is the shift to an open world design with a real-time day and night cycle doing away with the linear mission approach of previous games. The game was originally developed as a mission for The Phantom Pain, but an extended development time resulted in director Hideo Kojima splitting the specific portion of the game as a stand-alone product so that players could get early access to Metal Gear Solid V.
Chosen from shared genres in the catalog.