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2008 · Simulator, Strategy
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Sign inIn this time-management game, you play Sara, a worker at a greenhouse. Unfortunately, the greenhouse is failing, and the owner is going to sell to a developer in eight weeks. Sara's only chance of saving the nursery is to take over a vacant three acres and turn it into a productive farm. Each week consists of five missions (where you need to harvest certain amounts of each crop) taking place on Monday through Friday, plus a Saturday farmer's market, where each item you sell gives bonus cash. Some items take more time than others to grow, and other items, such as milk, require you to take crops and process them in some way. (For example, taking clover to a cow to get milk in return, or turning tomatoes into ketchup.)